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Book, 2014
Current format, Book, 2014, First edition, Available .
Book, 2014
Current format, Book, 2014, First edition, Available . Offered in 0 more formats
Isolated by a disfiguring injury, Sean Phillips crafts imaginary worlds for strangers to play in. From his small apartment in southern California, he orchestrates fantastic adventures where possibilities, both dark and bright, open in the boundaries between the real and the imagined. As the creator of Trace Italian-- a text-based, role-playing game played through the mail-- Sean guides players from around the world. Lance and Carrie are high school students from Florida, explorers of the Trace. But when they take their play into the real world, disaster strikes, and Sean is called to account for it.
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