I can't help learning geography about Egypt and N. Africa from reading Wilbur Smith's books. The information and history he provides through his books is almost life like. His characters are so well developed they could be standing next to you.
The Quest --- by --- Wilbur Smith. This isn’t my first brush with Wilbur but for sure, I hope it won’t be my last. The place is ancient Egypt. The Nile, the river that nourishes Egypt has, mysteriously, virtually dried up. Pharaoh sends Taita the Magus on a mission upriver to discover the cause of this calamity. It is here, on the flanks of a volcano that Taita confronts the wicked, evil creature whom he finally manages to overcome. That, in a very small nut shell, is it. There’s adventure, swordplay, blood, gore, and magic all between one set of covers. It’s a shame the book’s only five hundred pages short. Reading that’s enjoyable to the nth degree.
This book is like a video game on paper. Cardboard characters encounter one adventure after another, being manipulated through a bunch of trials that seem more or less randomly thrown at them. It's really a long string of "this happened, then this happened, then..." etc., with virtually no character development whatsoever. For example, as far as I can tell, Fenn's only purpose in life is to worship Taita and bail him out once in a while. Taita's gang benefits from convenient magic, their opponents' lack of competence (or brains), and/or sheer dumb luck too often to be believable. The climax of the story seems a little too simple considering the extraordinary power the witch Eos is said to have. Overall, this story could have been much more interesting if it had been better written, with more character development and more plot interdependencies.
There are no ages for this title yet.
There are no summaries for this title yet.
There are no notices for this title yet.
There are no quotes for this title yet.